Forest Ex Nihilo
Submission for WildJam #85
WASD movement + mouse. Numbers 1 through 5 can be used to switch items.
Numbers 1-4 can be used to pick animals during events. Also can be used to pick the animal's abilities and pressing a second time will activate the ability.
Update:
- Saving and Loading now function correctly.
- Fixed store issue with "Return To Forest" button getting lost.
- Movement improved through narrow corridors.
- Deer are no longer invincible.
| Status | In development |
| Platforms | HTML5 |
| Author | ToughKittywampus |
| Made with | Godot |
| Tags | Atmospheric, Pixel Art, Singleplayer, Top-Down |

Comments
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I really like this game. The land growth mechanic appeals to me. Good entry
The world feels really alive. Absolutely loved the guitar as well, definitely added to the experience. Could consider making the enemies show up earlier to give the user the entire gameplay loop faster. Great job!
Oh snap! The director script seems to be skipping the day 3 forced encounter. Yeah, you're spot on about that full loop taking too long to experience as it is. I appreciate you taking the time to play it through long enough to get the full experience, though. Hearing that the world feels alive really makes me feel like the effort was worth it and is much appreciated and motivating. Thank you.
Really cool how throwing seeds creates more ground to expand your island ! Fun game and cute n mysterious art. love the little guy and their house n crow. super cosy. I think this is the kind of game that would be nice with a weather system of some kind :) also i think some minor tweaks could be made to icons and text to be a bit more readable ? just the crow in the green icon i couldn't make out at first and text saying buy could be clearer. Impressed with amount of content in this game in amount of time tho, really well done and cool game!
I totally agree about the all the text and icons. The placeholders kinda held their place for too long :D. I didn't even think about weather, though. I'm adding that to the TODOs. Thanks so much for your feedback and compliments. Much appreciated.
aww nice ! that would be really cool, cant wait to see what you end up doing with it :)
The combat event took my by complete surprise. Much more depth to this one than initially appears. great job
I didn't have it in me to go full cozy. Thanks for the comment!